Pattern directory
Patterns that can appear during cancellation.
Journey tags identify where a mechanism may be observable; they do not mean it appears in every product or only at that stage. Follow the detail links for two concrete comparisons, boundary cases, legal context and evidence questions.
Current lawObstruction
Cancellation friction
Ending an existing subscription, recurring service or permission is made difficult to find or complete through unnecessary steps or channel asymmetry. The label describes a recurring design mechanism; whether a particular implementation is harmful or unlawful depends on the complete journey, audience, evidence and rules within scope.
2 visual examples
See examples in context: Cancellation friction→Editorial analysisInterface interference
Complex or inaccessible language
Material guidance is presented in a language or level of complexity that makes informed choice materially harder for the target user. The label describes a recurring design mechanism; whether a particular implementation is harmful or unlawful depends on the complete journey, audience, evidence and rules within scope.
2 visual examples
See examples in context: Complex or inaccessible language→Current lawInterface interference
Confirmshaming
Option labels use shame, guilt, fear or asymmetric emotional framing to move the user away from the outcome they would otherwise choose. The label describes a recurring design mechanism; whether a particular implementation is harmful or unlawful depends on the complete journey, audience, evidence and rules within scope.
2 visual examples
See examples in context: Confirmshaming→Editorial analysisObstruction
Dead end
A consumer-favourable route cannot reach its represented outcome and instead loops, stalls or loses progress. The label describes a recurring design mechanism; whether a particular implementation is harmful or unlawful depends on the complete journey, audience, evidence and rules within scope.
2 visual examples
See examples in context: Dead end→Current lawInterface interference
Hidden information
Information relevant to the decision is absent or presented so ineffectively that it is unlikely to inform the user at the decision point. The label describes a recurring design mechanism; whether a particular implementation is harmful or unlawful depends on the complete journey, audience, evidence and rules within scope.
2 visual examples
See examples in context: Hidden information→Editorial analysisSneaking
Negative option or unauthorised transaction
Silence, inactivity or an ineffective prior interaction is treated as authorisation for a paid or consequential transaction. The label describes a recurring design mechanism; whether a particular implementation is harmful or unlawful depends on the complete journey, audience, evidence and rules within scope.
2 visual examples
See examples in context: Negative option or unauthorised transaction→Editorial analysisInterface interference
Trick question
A question or control uses confusing, reversed or leading semantics so the user's likely interpretation may not match the resulting choice. The label describes a recurring design mechanism; whether a particular implementation is harmful or unlawful depends on the complete journey, audience, evidence and rules within scope.
2 visual examples
See examples in context: Trick question→